As part of the icollab12 international project, students in each participating country were required to move beyond the ‘classroom’ and use their skills in digital communications and social media content production to become transmedia reporters/citizen journalists. They were to work in groups to develop a series of reports for (and in collaboration with) an international audience. The main focus of the project was to produce rich media reports on Social Media in a) their local community, and b) their chosen industry (e.g. web, computing, creative, gigs). Their reports were then presented to students in Germany, Spain and New Zealand – in turn, their fellow #iCollab12 students overseas produced parallel content. At the end of the project, students in each country were asked to vote for the best “Social Media in ______” project, and the winners will receive an iTunes voucher.
Here's some example student reports:
The YouTube playlist for the project will be updated as reports come in: http://www.youtube.com/playlist?list=PL4C72B10F1B2AC723
Creating custom geotagged worlds for the Wikitude Augmented Reality browser is great - however you are limited to viewing content that is within a few kilometers of your current position - this makes sense as you usually only want information within the context you are currently located on mobile - however you can view your Wikitude world data in Google Maps anywhere using the custom URL linking to your KML file on your Wikitude.me ashboard. Here's a couple of examples:
My list of essential productivity apps for mobile devices: iOS and Android (most [but not all!] also now available for Windows Phone 7 and the other now as good as dead mobile OS Symbian). These Apps can be found by searching the iTunes Store for iOS, or Google Play for Android, or the Windows Phone Marketplace, or for Symbian the Ovi Store:
The built-in Mail apps are generally fine for collating all my POP & IMAP email accounts
I use a host of web services (List to come) for sharing, storing and synchronizing my media between devices, generally content is uploaded directly to these from each device rather than through iPhoto or iTunes etc...
Mobile Music Production is now a reality - here's an example using an Akai Synthstation25, the iPhone (& iPad), a MacBook Pro, and the MidiBridge iOS App for mobile recording or performance via Garageband on either: the iPhone, an iPad, or a MacBook Pro. Garageband now supports direct export of your tracks into iMovie on your iOS device without requiring an iTunes synch - so finally a real mobile workflow!
Cochrane, T. (2005). Interactive QuickTime: Developing and evaluating multimedia Learning Objects to enhance both face to face and distance e-learning environments. Inter Disciplinary Journal of Knowledge and Learning Objects, 1(1), 32-54.
Cochrane, T. (2007). Developing interactive multimedia Learning Objects using QuickTime. [Internet]. Computers in Human Behavior, 23, 2596-2640.
Cochrane, T. (2009). Mobilizing Learning: Intentional Disruption. Harnessing the potential of social software tools in higher education using wireless mobile devices. International Journal of Mobile Learning and Organisation, 3(4. Special edition: Developing Themes in Mobile Learning), 399 - 419.
Cochrane, T. (2010). Exploring Mobile Learning success factors. ALT-J, Research in Learning Technology, 18(2), 133-148.
Cochrane, T., & Bateman, R. (2009). Transforming Pedagogy Using Mobile Web 2.0. International Journal of Mobile and Blended Learning, 1(4), 56-83.
Cochrane, T., & Bateman, R. (2010). Smartphones give you wings: Pedagogical affordances of mobile web 2.0. Australasian Journal of Educational Technology, 26(1), 1-14.
Cochrane, T., Flitta, I., & Bateman, R. (2009). Facilitating Social Constructivist Learning Environments for Product Design Students Using Social Software (Web2) and Wireless Mobile Devices. [Journal]. DESIGN Principles and Practices: An International Journal, 3(1), 15pp.
Flitta, I., Cochrane, T., & Bateman, R. (2009). Using Smartphones and Mobile Web 2.0 to Create a Mobile Computing Platform for Tertiary Education. Scope: Contemporary Research Topics (Learning and Teaching), November 2009, 18-27.
Book Chapters
Cochrane, T. (2007). B2.2 Mobile Teaching Styles. In A. Burns, J. Smith & S. Towers (Eds.), Creating Mobile Learning (pp. 15). New York: Peter Lang Publishers.
Cochrane, T. (2009). Mobile Web2.0: Bridging Learning Contexts. In S. Caballe, F. Xhafa, T. Daradoumis & A. A. Juan (Eds.), Architectures for Distributed and Complex M-Learning Systems: Applying Intelligent Technologies (pp. 123 - 151). Hershey, PA 17033, USA: IGI Global.
Cochrane, T. (2009). Contemporary Music Students and Mobile technology. In J. Odonoghue (Ed.), Technology Supported Environment for Personalised Learning: Methods and Case Studies (pp. 429 - 454). Hershey, PA 17033, USA: IGI Global.
Cochrane, T. (2010). Exploring the Pedagogical Affordances of Mobile Web 2.0. In L. Chao (Ed.), Open Source Mobile Learning: Mobile Linux Applications (Vol. In Pre-Press). Hershey, PA 17033, USA: IGI Global.
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