Mobile Music Production is now a reality - here's an example using an Akai Synthstation25, the iPhone (& iPad), a MacBook Pro, and the MidiBridge iOS App for mobile recording or performance via Garageband on either: the iPhone, an iPad, or a MacBook Pro. Garageband now supports direct export of your tracks into iMovie on your iOS device without requiring an iTunes synch - so finally a real mobile workflow!
An iPad App for Storify has just been released, which is great news because I've started to really enjoy using Storify for curating social media streams of events. The web interface for Storify did not work on the iPad, so an actual iPad App solves the creation on iPad issue.
Storify is available on the iTines App Store for free at http://itunes.apple.com/us/app/storify/id488223180?ls=1&mt=8
Storify looks to be a useful tool for student curation and student-generated social media and critique. We'll be using it for several student projects this semester in Journalism etc... Stay Tuned!
The Read/WriteWeb has a nice overview of the Storify iPad App - they're quite excited by it!
iEducation via iBooks2, iBooks Author, & iTunesU App - thinking BIG rather than thinking DIFFERENT? Today Apple announced a trio of education focused applications:
iBooks2
iBooks Author
iTunesU App
There's no doubting interactive texts in iBooks2 are FANTASTIC! AND Apple have provided a free app (iBooks Author) for iBook creation, and a cheaper model of textbook buying! However, those interactive textbooks are HUGE downloads! So you better:
Buy at least a 64GB iPad
Up your Broadband data cap from 2GB per month!
Invest in your University WiFi bandwidth!
On the good side - good media optimization and a pedagogy paradigm rethink will allow you to use these tools for classy student-generated rich media projects
Audio enthusiasts - this is IMPRESSIVE! - Auria app for iPad will feature:
the ability to play 48 mono or stereo 24bit/44.1 kHz tracks simultaneously
record up to 24 of those tracks simultaneously (through any supported USB multichannel audio interface)
edit and mix with an interface similar to Pro Tools
Integrated FX processing
Bring in audio from iTunes, OR sessions from Pro Tools, Nuendo, Logic, Digital Performer or other DAWs via AAF import!!!
Compatibility
iPad 2 recommended; iOS 5 required. Auria will record from the iPad mic, but a compatible USB Class 2 audio interface and Camera Connection Kit is recommended. iPad 1 is limited to 24 tracks. Some plug-ins are optional.
This app is definitely on my wish list!
From WaveMachineLabs:
"Auria is a 48 track digital audio workstation designed exclusively for the iPad. Built from the ground up to be used in professional studio and live tracking applications, Auria includes the necessary tools for recording, mixing, and editing any project. Auria introduces innovative features such as AAF import/export for moving sessions between popular DAWs (like Pro Tools and Nuendo), 64-bit double precision architecture, and up to 24 tracks of simultaneous recording using compatible USB audio interfaces.
WaveMachine Labs has teamed with PSPaudioware to offer a powerful vintage-inspired channel strip on every channel, plus a mastering processor on the master and subgroup channels. Auria also features a first among mobile apps - VST plugin support; Auria includes several bundled plugins (convolution reverb, stereo chorus and delay, classicVerb and a pitch processor). Plug-ins by PSPAudioware, Overloud Audio Tools, Fabfilter and more will be available through in-app purchase. WaveMachine Labs is pioneering the effort to develop the VST standard on iOS, allowing manufacturers to easily port their existing plugins to the iPad.
http://www.AuriaApp.com "
Link to Moodle Forum with Stanley's feedback on the iPad presentations: "Awesome presentations !by Stanley Frielick - Sunday, 18 December 2011, 11:25 pm
thanks
to all for the amazing presentations on Friday - I think the quality
and innovation was nicely summed up by Graham Prentice and I totally
agree with his evaluation.
Part II of the presentations will be held on Monday 6 Feb - to allow
those who kindly agreed to postpone theirs to allow sufficient time.
The Eye-Fi SD cards adds memory and WiFi with direct upload of pictures and video to Web 2.0 sites and also directly to iOS devices via a free Eye-Fi app. Lose the wires for transferring your photography! 4GB SD card with WiFi from $75NZhttp://www.expansys.co.nz/eye-fi-connect-x2-4gb-sdhc-wi-fi-retail-201025/
Sure, Elgato already has an app that lets you stream TV to your iPad -- but that's only if they're being broadcast online. To pull in live TV over the air you'd need a TV-tuner, something that has, until now, been unavailable for Apple's popular slate. By the end of September that lack of broadcast television will become just a distant memory with the release of EyeTV Mobile, a £100 (about $163) dongle that connects to the iPad's proprietary port. The tuner will be able to pull in MPEG 2 streams over DVB-T, but won't work with DVB-T2 broadcasts like Freeview HD. Check out the source for more details.
"Mobile devices on the whole, according to the study, have usurped desktop platforms as the most ubiquitous Wi-Fi devices. In 2010, iOS and Android devices accounted for a combined 33% of Wi-Fi devices. Now they represent 58%. By comparison, Windows and Mac OS X devices together declined from 63% to 36% during the same time span."
Cochrane, T. (2005). Interactive QuickTime: Developing and evaluating multimedia Learning Objects to enhance both face to face and distance e-learning environments. Inter Disciplinary Journal of Knowledge and Learning Objects, 1(1), 32-54.
Cochrane, T. (2007). Developing interactive multimedia Learning Objects using QuickTime. [Internet]. Computers in Human Behavior, 23, 2596-2640.
Cochrane, T. (2009). Mobilizing Learning: Intentional Disruption. Harnessing the potential of social software tools in higher education using wireless mobile devices. International Journal of Mobile Learning and Organisation, 3(4. Special edition: Developing Themes in Mobile Learning), 399 - 419.
Cochrane, T. (2010). Exploring Mobile Learning success factors. ALT-J, Research in Learning Technology, 18(2), 133-148.
Cochrane, T., & Bateman, R. (2009). Transforming Pedagogy Using Mobile Web 2.0. International Journal of Mobile and Blended Learning, 1(4), 56-83.
Cochrane, T., & Bateman, R. (2010). Smartphones give you wings: Pedagogical affordances of mobile web 2.0. Australasian Journal of Educational Technology, 26(1), 1-14.
Cochrane, T., Flitta, I., & Bateman, R. (2009). Facilitating Social Constructivist Learning Environments for Product Design Students Using Social Software (Web2) and Wireless Mobile Devices. [Journal]. DESIGN Principles and Practices: An International Journal, 3(1), 15pp.
Flitta, I., Cochrane, T., & Bateman, R. (2009). Using Smartphones and Mobile Web 2.0 to Create a Mobile Computing Platform for Tertiary Education. Scope: Contemporary Research Topics (Learning and Teaching), November 2009, 18-27.
Book Chapters
Cochrane, T. (2007). B2.2 Mobile Teaching Styles. In A. Burns, J. Smith & S. Towers (Eds.), Creating Mobile Learning (pp. 15). New York: Peter Lang Publishers.
Cochrane, T. (2009). Mobile Web2.0: Bridging Learning Contexts. In S. Caballe, F. Xhafa, T. Daradoumis & A. A. Juan (Eds.), Architectures for Distributed and Complex M-Learning Systems: Applying Intelligent Technologies (pp. 123 - 151). Hershey, PA 17033, USA: IGI Global.
Cochrane, T. (2009). Contemporary Music Students and Mobile technology. In J. Odonoghue (Ed.), Technology Supported Environment for Personalised Learning: Methods and Case Studies (pp. 429 - 454). Hershey, PA 17033, USA: IGI Global.
Cochrane, T. (2010). Exploring the Pedagogical Affordances of Mobile Web 2.0. In L. Chao (Ed.), Open Source Mobile Learning: Mobile Linux Applications (Vol. In Pre-Press). Hershey, PA 17033, USA: IGI Global.
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